Blog

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App Open Ads: How to Add $0.01–$0.03 ARPDAU Without Alienating Users
Maximize revenue with app open ads using smart frequency capping, timing strategies, and eCPM benchmarks.
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Ad Waterfall vs Unified Auction: How Each Works and What It Means for Revenue
Understand how traditional waterfalls and unified auctions differ in revenue, latency, and transparency for publishers.
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Native Ads in Mobile Apps: The Complete Integration Guide for Publishers
Learn how native ads boost engagement and eCPMs in mobile apps with practical integration patterns and GAM setup tips.
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Unity LevelPlay vs AppLovin MAX: A Side-by-Side Mediation Comparison for 2026
Compare Unity LevelPlay and AppLovin MAX mediation platforms across bidding, networks, reporting, and revenue.
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App Monetization in Emerging Markets: Strategies for LATAM, SEA, Africa, and India
Maximize ad revenue in emerging markets with strategies tailored for low-eCPM regions and growing mobile audiences.
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Banner Ad Optimization for Mobile Apps: Sizes, Placements, and Refresh Strategies That Work
Optimize banner ads in your mobile app with the right sizes, placements, and refresh rates to maximize eCPM.
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App-ads.txt Explained: The Essential Guide to Preventing Ad Fraud for Mobile Publishers
A complete guide to app-ads.txt: what it is, how to set it up, and why it protects your mobile app ad revenue.
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Interstitial Ad Best Practices for Mobile Games: Maximize Revenue Without Killing Retention
Learn when and how to show interstitial ads in mobile games to maximize eCPM without hurting player retention.
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Header Bidding: Web vs In-App — How They Differ and Why It Matters
Learn how header bidding works on web versus in-app, including Prebid.js, SDK bidding, Google Open Bidding, and yield impacts.
Google Ads vs AdMob: What App Publishers Need to Know
Understand the difference between Google Ads and AdMob, when to use each, and when to upgrade from AdMob to Google Ad Manager.
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